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spirit3dm1 - Deathtrap
Deathtrap is a FFA map for 3 - 4 players. It's quite old and was my first attempt to build a q3a map as I'm sure you'll notice. The map was build to get used to the Radiant level editor and gameplay is very limited. Grab it only if you're looking for a simple FFA-only map. It's available here only because I don't dare to delete it and I like the looks of the central room (beware: most other rooms suck). Don't judge me by this map. ![]() status: final gameplay: FFA, 2 - 4 players options: view more screenshots
view readme
download spirit3dm1.zip
spirit3t1 - Prejudice
Prejudice is a tourney and TDM (2vs2) map for the CPMA mod or vanilla Quake 3. It's very open and has many differnet paths you can travel through the ruins of an old and evil complex. status: final gameplay: tourney or TDM, 2 - 4 players options: view more screenshots
view readme
download spirit3t1.zip
spirit3t2 - Better off dead
A large tourney or 4 player TDM map designed for CPMA (also playable in vq3 of course). Uses the e8 and mkoxide texture sets and includes some sweet CPM jumps. Notes: a slightly modified version of this map has been included in the
map-center OA mappack as mc-oa-dm05.
![]() status: final gameplay: tourney or TDM, 2 - 6 players options: view more screenshots
view readme
download spirit3t2.zip
spirit3t3 - Terror Twilight
A small tourney map designed for CPMA. ![]() status: final gameplay: tourney (1vs1) options: view more screenshots
view readme
download spirit3t3.zip
spirit3t3a - Terror Twilight II
This is a second release of spirit3t3 that has been improved for competetive gameplay with the help of a number of people over at promode.org. It has even more clipping, improved connectivity and less teleporters. The RA area has been completely redesigned. I consider this the best q3a map I've released so far. ![]() status: final gameplay: tourney (1vs1), small TDM / FFA options: view readme
download spirit3t3a.zip
spirit3ctfduel1 - Where Fears Collide
This map was made to have a map that plays well with fewer player then most CTF maps are designed for (usually 4vs4/5vs5). The map was initially designed for the idea of a 1vs1 CFT mappack over at q3w. It has evolved a bit and can handle more than 2 players though. I prefer 2vs2, but you have some real intense action at 3vs3. CPMA is recommended. ![]() status: final gameplay: ctf options: view more screenshots
view readme
download spirit3ctfduel1.zip
Notes:
- My q3a trickjumping maps for the defrag mod can be found at the dfsp trickjumping page. - My linux shell scripts for q3 mappers are available here. news || quake3 || quake2 || quake1 || doom || other || stuff || links |
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all maps (c) by spirit. contact & imprint |